1/14/2024 0 Comments Objection phoenix wrightThis comment also made me think back to the end of the first case, when Mia (Phoenix's chief/mentor) says The 8-bit beats and the tri-note sequence totally represent Phoenix's confidence in his Eureka moment in finding out the contradiction, while the softer piano and synthesised notes (or chime) demonstrates Phoenix's belief in his client. I totally agree with DJ Meowth on his interpretation and he definitely nailed it. I chose this song in particular mainly because of how awesomely epic it sounds, but also because I saw this particular comment on the video. The tri-note harmony comes out strong in the beginning but relents just a little bit, giving way to the drums and "8-beats" (heh) shortly after. In this piece, I think the 8-bit beats coupled with the synthesised tri-note sequence matched very well with the light piano and trumpets in the background, as well as the supporting hi-hat and drums. Considering system limitations even in successive ports, an orchestral soundtrack wouldn't fit in with the game's graphics. After all, this game was released in 2001 for the GBA. I read reviews saying they were disappointed by the lack of an orchestral soundtrack but I think they missed the point a little. The soundtrack was composed by Masakazu Sugimori and Akemi Kimura, former Capcom sound staff members and famous video game composers. This song plays immediately following Phoenix's iconic finger point and OBJECTION! and is when you find a contradiction in the witness' testimony and present a piece of decisive evidence to show the contradiction (while Phoenix taps papers with the back of his hand). There are also quite a few twists and turns as you go around gathering information and evidence and when you cross-examine witnesses in their so-called iron-clad testimonies.Īnyway, we're here to talk about the song of the day! Nevertheless, even the relatively simple cases are interesting and really gets your invested in the story. The game was designed to be simple, as Takumi wanted it to be easy enough for even his mother to play.įrom what I've watched so far (the first 3 cases), it starts off pretty simple but it gets fairly challenging as you progress through the game. This game was directed and written by Shu Takumi, and was originally planned to be a Game Boy Color game about a private investigator. The only thing I knew about this game before I started watching an LP of it was that you play as a guy called Phoenix Wright who is a lawyer and his catchphrase is OBJECTION! Other forms of media based on game have also been released a manga series in 2006, a live action film adaptation (Gyakuten Saiban 逆転裁判) and an anime series in 2016. This game is the first entry in the Ace Attorney series, and has received several sequels and spin-offs. The Nintendo DS version, titled Gyakuten Saiban: Yomigaeru Gyakuten in Japan, was released in 2005 in Japan and North America, and in 2006 in Europe. It was originally released for the Game Boy Advance in 2001 in Japan, and has since been ported to multiple platforms. In case you're like me and you've been out of the loop about this series, Phoenix Wright: Ace Attorney is a visual novel adventure video game developed by Capcom. This song is SO EPIC, how could I not use this one first! If you know this game/series, you know I had to start with this song, c'mon. You can help the Ace Attorney Wiki by expanding it. This article is a stub or is otherwise incomplete. It is a part of the Objection! themes in the Ace Attorney series, and can be considered one of Ryunosuke Naruhodo's character themes. It is reused in The Great Ace Attorney 2: Resolve for the same purpose. "Ryunosuke Naruhodo - Objection!" is a music track originating in The Great Ace Attorney: Adventures that plays when pointing out contradictions in initial parts of a trial.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |